Self Placed Training

Learn Autodesk Inventor within months

AILM (Autodesk Inventor Learning Machine) program is all in one program where you will learn how to become a master Inventor user within a few months through our proven step-by-step training

does this sounds familiar to you

Is Inventor learning always challenging?

❌😖 You tried YouTube step-by-step tutorials. But you have no idea how to start design in Autodesk Inventor.

❌😣 You are not confident enough to take the Autodesk Inventor certification exam.

❌😩 You want to learn all Autodesk Inventor basics for your fun project, but don’t know how to start.

❌😕 You’ve taken Autodesk Inventor course, but it did not deliver the required knowledge to start design in Autodesk Inventor.

❌😣 You are super frustrated with all free tutorials on internet, which don’t teach you Autodesk Inventor in depth.

❌😩 You are going to start a design job, and have only a couple of weeks to learn Autodesk Inventor.

❌😕 You are looking for a design job and want to learn Autodesk Inventor skills in depth. But you don’t know where to begin.

❌😩 You have to design a complex model, but your Autodesk Inventor skill set is not enough to handle complex model.

❌😩 You don’t have enough time to learn Autodesk Inventor because of family and other side hustle, and need a super shortcut to learn Autodesk Inventor efficiently.

All in One Autodesk Inventor learning Solution

to solve your problem

Landing first job is always a challenging part for many engineers including me. In 2003, when I enrolled in Mechanical Engineering, I decided to dedicate my career to the design field. Shortly I realized, there is a huge resource gap in the market. I had to pass through a very rough path to learn these CAD applications. Without any organized resources, it’s extremely time consuming to learn this type software. It took nearly 5 years to learn each trick, options, features, and where to use those functions.

In my 15 years job career life, I found the majority of people don’t have proper in-depth knowledge in a mechanical CAD program or the resource they used to learn this software, those training centers did not teach functions properly. In my first 3 jobs, I was selected just because I was extremely good at this CAD program. This tells that you are going to stand above others if you know this CAD application well. Nowadays, competition is extremely high. Just learning basic options in this CAD application is not enough to land a job. You have to be a Pro to stand above others in the job market.
So I founded the MCAD Skill organization where you will get full in-depth knowledge in Autodesk Inventor.  I decided to help other engineers with very organized CAD resources, where all information will be available in the correct order. Introducing you to the  Autodesk Inventor Learning Machine (AILM), which is a full complete Autodesk Inventor learning package. After finishing this series, I can guarantee you that you will be in my position after 6 months where it took me 5 years to master Autodesk Inventor.
Convenient training plan

Inventor Program Details

Cover all basics and advanced topics

Autodesk Inventor Learning Machine (AILM)3 - 6 Months program

This program is best for those who want to learn all Autodesk Inventor basics, advanced knowledge, and want to become expert Autodesk Inventor user, and then directly start working in the production environment. We will discuss all tools, options, and features to make sure students are confident enough to start 3d product design in Autodesk Inventor. The following  hot features are included in the package:


of video contents


HD video lectures


practice projects




Essential Courses


Industry Specific Courses

Best Autodesk Inventor Learning Program in the market

Courses included in AILM Program

Best For Absolute Beginners

Autodesk Inventor - Essential Training

This training series will teach you all basics of Autodesk Inventor from scratch. This course is best for those who don’t have any experience or little experience in Autodesk Inventor.

Value:  $1,200

Best For Beginners/ Intermediate Users

Autodesk Inventor - Advanced Part Training

This course will teach you how to create complex parts using the advanced part tools in Autodesk Inventor. End of this course, you will be fully capable of using these tools and techniques to create your own complex 3D part. These courses are best for those who want to expand Inventor knowledge to a specific module.

Value:  $880

Best For Beginners/ Intermediate Users

Autodesk Inventor - Advanced Assembly Training

This course will teach you how to create complex assembly using the advanced assembly tools in Autodesk Inventor. This course is designed for beginners and intermediate users. If anyone wants to fill up his/her gap regarding Autodesk Inventor advanced assembly topic, then this is also the right course for them.

Value:  $880


Instructor’s teaching is clear & nice. Has lots of practice exercises. He is very knowledgeable in both CAD software and real-world design. I previously bought all his SolidWorks training modules, because I like his training style. Now I am buying Inventor modules. Thanks for his skills sharing in MCAD Skill.

Carey Parris

Texas, USA
Best For Beginners/ Intermediate Users

Autodesk Inventor - Advanced Drawing Training

This course will teach you how to create a complex drawing view using the advanced drawing tools in Autodesk Inventor. This course is designed for beginners and intermediate users. If anyone wants to fill up his/her gap regarding Autodesk Inventor advanced drawing topic, then this is also the right course for them

Value:  $880

Best For Absolute Beginners

Autodesk Inventor - Sheet Metal Training

This course will teach you how to create complex Sheetmetal parts using the advanced Sheetmetal tools in Autodesk Inventor. This course is designed for beginners and intermediate users. If anyone wants to fill up his/her gap regarding Autodesk Inventor advanced Sheetmetal topic, then this is also the right course for them.

Value:  $880

Best For Beginners/ Intermediate Users

Autodesk Inventor - Weldment Training

This course will teach you how to create complex Weldment parts using the advanced Weldment tools in Autodesk Inventor. This course is designed for beginners and intermediate users. If anyone wants to fill up his/her gap regarding Autodesk Inventor advanced Weldment topic, then this is also the right course for them.

Value:  $880

For all users who enroll in AILM Program

Access new courses / Course updates for free

Once you enter the program, no need to worry about new content. Everything will be available to you for free.

Value:  $1,800

Showcase your success

Achieve Certificate of Completion


I am an experienced FEA engineer who is trying to grow CAD skills. I was skeptical before taking this program. But it is very well constructed and solid program. What a great program it is !!! Explains everything in depth so that it can be easily understood by a beginner whilst using advanced techniques needed to be a professional.

Private community and Instructor support are a hidden gem here and worth every penny. Initially I enrolled in standard plan. After 4 weeks I updated my plan to lifetime plan. Now I don’t have to chase against time anymore and lifetime community support is a great deal for me.

Laurie Kristy

Ontario, Canada
All in One Solution

Hot Features in AILM Program

Exercise files

We follow the LEARNING BY DOING method, which means the end of each lecture, there is an exercise file will be available, which is used in that lecture.

Practice Projects

A lot of practice projects are available, where it shows step by step the model designing using various tools. These projects will give you an idea about the best practices to design any model.


A lot of fun assignments are available to test your knowledge. The assignment covers various sections in the course. These assignments will help you to think how to design independently.

HD Video Lectures

All of our lectures are made of HD 720p image resolution (1,280 x 720 pixels) quality, which is the most popular size to watch in mobile devices, smart TV, or PC.

English Caption

All lecture includes video caption to ensure you don't miss any information and can follow the instructor without missing any word.

Access on mobile/TV

Our courses are mobile device and TV friendly. So you can learn from anywhere and It is not required to wait until you get back to the PC.

Certificate of Comp

End of each course, you can achieve a certificate of completion. The only requirement is you have to watch at least 90% of each lecture mandatory to get this certificate.

24/7 Online Support

If you have any technical issues or any questions related to any lecture, feel free to contact us. Our support team will be very happy to help.

Private Community

Feel to engage with other students and ask any questions directly to instructor. No need to stuck or assume the answer.

Best Selling author

About course author

Asif Ahmed is a successful design engineer, CAD Instructor, and blogger with 15 years of freelance and product design experience.

Years of  experience
Years of experience
Poster 42x59.4 сm
Asif Ahmed

Autodesk Inventor Expert
Lead Design Engineer
Best Selling Author

These common questions will remove your confusions before enrolling in our program

Frequently Asked Questions

Do I have option to get refund, if I don't like this program?

We don’t offer refund options for self-paced training subscription plans. But we offer even better option. Before you enroll in any program, you can go through free preview lectures from any courses and you can cancel your subscription anytime.

Which Autodesk Inventor software version I need to follow this program?

We recommend Autodesk Inventor 2019 or a later version. You may choose any other older versions, but you will not be able to access these exercise files.

Is Autodesk Inventor license included with the program?

No, MCAD Skill doesn’t offer Autodesk Inventor licenses.  If you are a valid student, you will be able to get the Autodesk Inventor student version for free.

Click here to learn more about the Autodesk Inventor student license.

What makes our program different than others?

No program shows you depth understanding of each tool, option, and feature, design a product step by step, real world design step by step. If you get stuck, you will get direct help from the instructor personally and also from the private community. 

This is all in one Autodesk Inventor program. This means you will get tutorials, practice projects, assignments, etc all in one place. And It will take you from the absolute beginner level and leave you as an expert Autodesk Inventor user. 

I’m a beginner, is this program for me?

Yes, absolutely. This program is designed in such a way that you will start from completely zero knowledge and with the help of our step-by-step training, you will reach a point where you will be able to call yourself an expert Autodesk Inventor user.

Who is this program not for?

  • Looking for overnight success and thinking to get a result within a week or two. Remember, if anyone says, “I will teach you Autodesk Inventor, within a day or within a week and you will be a proficient Autodesk Inventor user.”. That’s a lie. This is not gonna happen. 
  • Looking to be spoon fed (you ONLY do what’s covered in a program).
  • You don’t have a job (unless you have lots of money saved up where you can comfortably join the program. You’re not gonna get far if you’re under pressure).
  • You’re in debt (join the program later once you’re out of it).
  • You want to put the minimum amount of work to get the maximum results.

This program is right for you if…

  • You understand that this requires hard work and patience to get the right skills. 
  • You understand that you’re not going to get any results overnight.
  • If you’re joining because you want to make money fast, leave now. This course is about developing core skills that will stay with you a lifetime and will be the foundation for your success for years to come.
  • You’re someone that believes in taking action. You watch the material and then you actually apply it.
  • You have an open mind. You’re open to thinking about money in a different way. 
  • You’re open to earning a living from 3d designing in Autodesk Inventor without needing a bajillion years of experience.

How much time do I need to put into this program every week?

  • 5-10 hours a week will make you good and that’s the least effort required to go through this program.
  • 10-20 hours a week will make you great.
  • 20-30 hours a week will make you a legend.

© Copyright MCAD Skill 2022

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Full Program Syllabus

Exclusive Syllabus

List of all Lessons

6 Full Length Unique Courses • 300+ HD Video Lectures
25+ Hours video content • Practice projects • assignments

Course 01: Autodesk Inventor - Essential Training

19 sections • 125 lectures • 10hr+ total length
10 Practice Projects • 15 Assignments

Chapter 01: Introduction
  1. Introduction
  2. What is autodesk inventor
  3. Parametric system
  4. Feature-based CAD system
  5. Find Exercise files and Captions
  6. Exercise Files
Chapter 02. Getting started with Inventor
  1. Overview of Home Screen
  2. Different file format in autodesk inventor
  3. Create project file and understanding project
Chapter 03: User Interface and View Manipulation
  1. User interface
  2. Application options
  3. Navigate model using viewcube
  4. Zoom pan rotate using navigation bar
  5. Navigation bar positioning and appearance control
  6. Model browser user interface


Chapter 04: Basic Sketching tools
  1. Create part file
  2. Create a new sketch
  3. Line tool
  4. Group selection inside the sketch
  5. Create centerline or construction line
  6. Create rectangle
  7. Create circle
  8. Create arc
  9. Create ellipse


Chapter 05: Geometric and dimensional constraints
  1. Understanding geometric and dimensional constraints
  2. Apply geometric constraints automatically
  3. Apply geometric constraints manually part 1
  4. Apply geometric constraints manually part 2
  5. Infer, presist and relax mode constraint
  6. Dimensional constraint
  7. Apply dimension using dynamic input
  8. Options help to create constraints
  9. Sketch fully constrained


Chapter 06: Intermediate sketching tools
  1. Create slot
  2. Create polygon
  3. Create fillet and chamfer
  4. Spline tool – Interpolation type
  5. Spline tool – Control vertex type
  6. Make fully defined spline


Chapter 07: Modify sketch entities
  1. Trim and extend tool
  2. Split tool
  3. Offset tool
  4. Circular pattern tool
  5. Rectangular pattern tool
  6. Mirror tool



Practice Sketch – 01
Practice Sketch – 02
Practice Sketch – 03
Practice Sketch – 04
Practice Sketch – 05
Practice Sketch – 06
Practice Sketch – 07
Practice Sketch – 08
Practice Sketch – 09
Practice Sketch – 10


Assignment 01: Question

Assignment 01: Solution

Assignment 02: Question

Assignment 02: Solution

Assignment 03: Question

Assignment 03: Solution

Assignment 04: Question

Assignment 04: Solution

Assignment 05: Question

Assignment 05: Solution

Chapter 08. Sketched based feature
  1. What is sketched based feature
  2. Extrude feature
  3. Extents option in extrude tool
  4. Understanding mini toolbar display
  5. Revolve feature
  6. Share same sketch for multi feature


Chapter 09: Work feature and projecting geometry
  1. What is work feature
  2. Create work plane
  3. Create work axis
  4. Create work point
  5. User coordinate system (UCS)
  6. Projected geometry
  7. Project cut edges tool


Chapter 10: Advanced sketched based feature
  1. Sweep tool
  2. Selection and orientation option in Sweep tool
  3. Loft tool
  4. Create spring using coil tool
  5. Understanding consumed and dependent sketch and feature
  6. Parent child relationship


Chapter 11: Pick and place feature
  1. Create fillet
  2. Organize fillet feature
  3. Create chamfer – Part 1
  4. Create chamfer – Part 2
  5. Shell tool
  6. Hole tool understanding
  7. Placement options in hole tool
  8. Type of holes in Hole tool
  9. Termination options in hole tool
  10. How to select standard or custom hole in hole tool
  11. Feature organizing using EOP


Chapter 12. Pattern feature
  1. Rectangular pattern tool
  2. Circular pattern tool
  3. Distance option in rectangular pattern tool
  4. Mirror tool



Practice Part – 01

Practice Part – 02

Practice Part – 03

Practice Part – 04

Practice Part – 05

Practice Part – 06

Practice Part – 07

Practice Part – 08

Practice Part – 09

Practice Part – 10


Assignment 01: Design a Mounting Block

Assignment 01: Solution

Assignment 02: Design a Location pin

Assignment 02: Solution

Assignment 03: Design a Link Bracket

Assignment 03: Solution

Assignment 04: Design a Holding bracket

Assignment 04: Solution

Assignment 05: Design a Cable carrier block

Assignment 05: Solution

Assignment 06: Design a Pipe bracket

Assignment 06: Solution

Chapter 13. Creating assembly
  1. Assembly environment overview
  2. Create an assembly file
  3. Place a part or sub-assembly in an assembly file
  4. Edit component from the assembly level
  5. Positioning parts
  6. Different constrain results in different behavior for the same part


Chapter 14. Constraint in assembly
  1. Mate type constraint
  2. Angle type constraint
  3. Tangent type, Insert type and Symmetry type constraint
  4. Degree of freedom


Chapter 15. Component pattern in assembly environment
  1. Component pattern
  2. Pattern feature using from part level to create assembly pattern
  3. Mirror tool
  4. Copy component with relationship using Copy tool


Chapter 16. Important options in assembly environment
  1. Assembly level feature to add or remove material
  2. Section view
  3. Selection priority option in assembly environment
  4. Component state
  5. Design View



Assignment 01: Create an assembly of clamp

Assignment 01: Solution

Assignment 02: Create a Piston mechanism assembly

Assignment 02: Solution

Assignment 03: Create a Crane Arm mechanism assembly

Assignment 03: Solution

Chapter 17. Presentation
  1. Create presentation file and insert model
  2. Tweak component tool to create explode step
  3. Create animation using storyboard
  4. Capture camera position
  5. Edit storyboard
  6. Apply opacity and visibility in animation
  7. Create snapshot view from storyboard
  8. Create snapshot view manually
  9. Publish image, video, and drawing view


Chapter 18. Basic view type in drawing
  1. Drawing environment
  2. Understanding drawing resources and sheet in drawing file
  3. Base view 1
  4. Base view 2
  5. Projected view
  6. Auxiliary view
  7. Create section view
  8. Section properties options
  9. Using section view in assembly
  10. Detail view


Chapter 19. Annotation
  1. General dimension tool
  2. Hole thread notes
  3. Text notes
  4. Add surface Symbol
  5. Add weld Symbol
  6. Centerline tool and centerline bisector tool
  7. Center marks

Assignment 01: Create 2D drawing for a machined part

Assignment 01: Solution

Assignment 02: Create 2D drawing for a machined part

Assignment 02: Solution


TEST 01 – Sketch & Part

TEST 02 – Assembly & Drawing

Course 02: Autodesk Inventor - Advanced Part Training

14 sections • 90 lectures • 5.5hr+ total length

Chapter 01: Introduction
  1. Introduction
  2. Find Exercise files and Captions
  3. Exercise Files
Chapter 02. Advanced sketching
  1. Move copy and rotate sketch entities
  2. Scale and stretch sketch entities
  3. Additional options in modifying tools
  4. Create intersection using virtual sketch entities
  5. Sketch pattern options
  6. Modify sketch using Relax Mode
  7. Sketch share and copy


Chapter 03. 3D sketching
  1. Create 3D sketch
  2. Create 3D sketch on a standard plane
  3. Create 3D sketch using precise input tool
  4. Create 3D sketch using dynamic dimension
  5. Add constraint in 3d sketch
  6. New constraints in 3d sketch
  7. Add bend in 3d Sketch


Chapter 04. Advanced curve
  1. Create complex curve using equation curve
  2. Create helix and spiral curve
  3. Project to 3d Sketch tool
  4. Complex curve using intersection curve tool
  5. Curve on face
  6. Project to surface
  7. Create curve using imported points
  8. Project to 3d Sketch tool


Chapter 05. Sketch block
  1. Create sketch block
  2. Insert block in a sketch
  3. Make components from sketch block
  4. Sketch block flexible


Chapter 06. Sweep tool
  1. Create sweep
  2. Change Orientation of profile in a sweep
  3. Sweep with guide rail
  4. Sweep with the guide surface
  5. Sweep with twist


Chapter 07. Loft tool
  1. Control shape using loft
  2. Create closed loft
  3. Loft using Centerline
  4. Area loft
  5. Start and end condition control in loft
  6. Control map point using transition


Chapter 08. Fillet
  1. Complex fillet using variable fillet
  2. Setback option to create a smooth corner
  3. Face fillet
  4. Full round fillet
  5. Fillet advanced options
  6. Different types of constant fillet


Chapter 09. Sketch based feature
  1. Advanced options in extrude tool
  2. Alternate solution and intersect option in revolve
  3. Emboss or Engrave on a part
  4. Create Rib
  5. Rib features
  6. Create web using rib
  7. Add component in a part file using Derive tool
  8. Pattern using curve length in rectangular pattern tool
  9. Control text using the Geometry Text tool
  10. Control text from parameters inside the Geometry Text tool
  11. Sketch driven pattern tool


Chapter 10. Modification tools
  1. Draft using fixed edge
  2. Draft using fixed plane and parting line
  3. External thread using thread tool
  4. Split face or body
  5. Direct edit tool
  6. Modify body using EDIT SOLID option
  7. Part bend using Bend tool
  8. Copy features and parameters
  9. Extend start option in hole tool
  10. Partial chamfer


Chapter 11. Multibody part design
  1. Create multibody part
  2. Make multibody using split tool
  3. Combine tool
  4. Move bodies tool
  5. Transfer shape from one body to another body
  6. Material properties and view representation
  7. Create assembly from multi-body part
  8. Control assembly from multibody part file


Chapter 12. Parameters
  1. Model and user parameters
  2. Use of user parameters
  3. Control parameter from another file
  4. Control parameter using excel file
  5. Conditional suppressing features


Chapter 13. Other tools and features
  1. Insert image in the sketch
  2. Apply decal on a face
  3. Quick part update using 3D grips option
  4. Selection filter in the part environment
  5. Material and appearance
  6. Material and appearance library
  7. Export to 2D or 3D file format
  8. Measure tool


Chapter 15. Document Settings and Application Options
  1. General settings in Application Options
  2. Sketch settings in Application Options
Course 03: Autodesk Inventor - Advanced Assembly Training

15 sections • 85 lectures • 6hr+ total length

Chapter 01: Introduction
  1. Introduction
  2. Find Exercise files and Captions
  3. Exercise Files
Chapter 02. Add components in assembly
  1. A different technique to add components in an assembly
  2. Adding component from Content Center
  3. Identifying Assembly Components
  4. Ground and Root tool


Chapter 03. Top down assembly
  1. What is the top-down design method
  2. In-place editing in assembly
  3. Creating a new empty Part or Sub-assembly Component
  4. Add Virtual Component in an Assembly
  5. Component visibility control
  6. Adaptive feature in Assembly
  7. Enable or disable the adaptive feature


Chapter 04. Advanced constraint relationships
  1. Apply motion Constraint between gear, pinion, or rack
  2. Create cam follower motion using transitional constraint
  3. Control components using Constraint Set (UCS TO UCS)


Chapter 05. Joint relationships
  1. Difference between Joint tool and Constraint tool
  2. Create fixed joint using a rigid joint tool
  3. Create rotational joint
  4. Create slider joint
  5. Create Cylindrical joint
  6. Create ball joint
  7. Create Planar joint
  8. Create joint using two faces
  9. Create joint using offset origin
  10. Create iMate feature
  11. Insert iMate part and create composite iMate


Chapter 06. Relationship management
0601. Pattern layout option in fill pattern
0602. Seed cut option in fill pattern
0603. Instance count in fill pattern tool
0604. Linear pattern using up to reference
0605. Instance to vary option in pattern tool
0606. Create an advanced pattern using the Vary sketch option
0607. Curve-driven pattern0608. Sketch-driven pattern0609. Table driven pattern0610. Variable pattern tool
Chapter 07. Position
  1. Move fixed components using Free Move tool
  2. Move components using Free Rotate tool
  3. Position components using Grip Snap tool


Chapter 08. Assembly components handling
  1. Restructuring assembly components using Promoting and Demoting
  2. Replace any components in an assembly
  3. Make assembly flexible
  4. Difference between flexible and adaptive options


Chapter 09. Assembly evaluation

0901. understanding multibody part

0902. Creating a multibody part

0903. Divide a solid body using a split tool

0904. Create an assembly from a multibody part

0905. Save solid body as a part file using Save bodies tool

0906. Combine or substract body using combine tool

0907. Intersect tool

0908. Create an exploded view

0909. Multibody interference checking

0910. Insert part file in a part file

Chapter 11. Content Center
  1. Understanding content center library
  2. Insert component from content center
  3. Insert content center parts using autodrop option
  4. Change size and replace content center parts
  5. Search component from content center


Chapter 12. Assembly Representations
  1. Create new view representation
  2. Control visibily, color, style and zoom in view representation
  3. Control angle in view representation
  4. Control view rep using the camera view option
  5. Create and use positional representation
  6. Level of Detail representation
  7. Difference between view representation and Level of Detail


Chapter 13. Assembly Simplification
  1. Create part from Shrinkwrap tool
  2. Part selection in Shrinkwrap tool
  3. Feature control in Shrinkwrap tool
  4. Substitute simplified model in the Main assembly
  5. Auto Substitute using shrinkwrap substitute tool
  6. Simplify view, Define envelops and create simplified parts
  7. Full or Express mode


Chapter 14. View Appearance
  1. Understanding view appearance
  2. Setting for view appearance
  3. Realistic visual style with ray tracing
  4. Shaded visual styles
  5. Wireframe visual styles
  6. Visual styles for presentation
  7. Add shadows to model
  8. Add reflection to model
  9. Activate and modify a ground plane


Chapter 15. Bill of Materials
  1. Bill of Materials tool
  2. Add new or existing iProperty in a Bill of Materials list
  3. Different type BOM Structures
  4. Important options in the Bill of Materials window
  5. Difference between Part number and File name iProperties
  6. Add virtual component in a BOM


Chapter 16. Other important topics
  1. Import 3D cad files from different cad system
  2. Export file to other formats
  3. Using Pack and Go to copy and move design files
  4. Organize model browser tree using folders
  5. Rename, Replace and Copy file using Design Assistant


Course 04: Autodesk Inventor - Advanced Drawing Training

8 sections • 54 lectures • 3.5h+ total length

Chapter 01: Introduction
  1. Introduction
  2. Find Exercise files and Captions
  3. Exercise Files
Chapter 02. Advanced View
  1. Create an Overlay view
  2. Creating Draft view
  3. Create a view with the custom orientation of a component


Chapter 03. Modified Advanced View
  1. Use the Break tool to create a broken view
  2. Create Break Out View
  3. Depth options in Break Out View tool
  4. ‘Select All Parts’ in break Out View Tool
  5. Create a Slice view of a part or an assembly
  6. Create Crop view


Chapter 04. Advanced features in view
  1. Break alignment
  2. Modify hatch
  3. Add view representation in a drawing file
  4. Rotate drawing view to any angle


Chapter 05. Working with Dimension
  1. Creating Baseline Dimensions and Baseline Dimension Set
  2. Creating Ordinate Dimensions and Ordinate Dimension Set
  3. Creating Chain Dimensions and Chain Dimension Set
  4. Add dimension at the theoretical intersection point
  5. Retrieve dimension tool
  6. Difference between model dimension and drawing dimension
  7. Edit dimension annotation
  8. Add a Tolerance to Dimensions
  9. Moving dimension annotation and copy dimension properties
  10. Add dual Unit Dimensions
  11. Dimensioning on a spline curve
  12. Dimensioning an Isometric View
  13. Dimensions Filtering
  14. Advanced dimension type


Chapter 06. Annotation
  1. Dynamic text inside text notes
  2. Text Stack, Adding Superscript and Subscript
  3. Adding chamfer Note
  4. Add ballon using Auto Ballon tool
  5. Add ballon manually
  6. Add center of gravity
  7. Add automated centerlines or centermarks


Chapter 07. Working with table
  1. Creating Parts List
  2. Edit Parts List
  3. Export, rotate, or split Parts List
  4. Table layout in Parts list
  5. Filter components in Parts List
  6. Modify Parts List from the style editor
  7. Insert hole table
  8. Modify hole table
  9. Add extra column and modify column in a hole table
  10. Add revision table and revision tag
  11. Add General table and link external data to the table


Chapter 08. Drawing Resources
  • 0801. Understanding templates

  • 0802. Drawing Resources folder

  • 0803. Create and modify sheet format

  • 0804. Modify and Create a new border

  • 0805. Create and edit Title Block

  • 0806. Create, edit and insert symbols in the drawing sheet


Course 05: Autodesk Inventor - Sheetmetal Training

12 sections • 49 lectures • 3.5hr+ total length

Chapter 01: Introduction
  1. Introduction
  2. Find Exercise files and Captions
  3. Exercise Files
Chapter 02. Sheetmetal rules
  1. Understanding Sheetmetal working environment
  2. Create a part file with sheetmetal rule
  3. Create a new sheetmetal rule
Chapter 03. Working with flange tools
  1. Face tool
  2. Create Flange on a sheetmetal face
  3. Height extents, height datum and bend position in flange tool
  4. Width Extents option in Flange tool
  5. Loop selection and corner modification
  6. Create Contour Flange
  7. Create rolled flange using contour roll tool
  8. Add contour roll to existing sheetmetal body
  9. Unroll method in Contour roll tool
  10. Create Ham on a sheetmetal body
Chapter 04. Folding and Bending

0401.Create flange using fold tool

  1. Create bend between sheetmetal bodies
Chapter 05. Unfold rules, Bend and Corner settings
  1. Bend Settings
  2. Corner settings Part 1

0503.Corner settings Part 2

0504.Unfolding options in a different flange creation tools

Chapter 06. Sheetmetal modification
  1. Remove material using the CUT tool
  2. Cut normal in a CUT tool
  3. Corner seam
  4. Corner round and corner chamfer
  5. Split body using RIP tool
  6. Unfold and refold sheetmetal body
Chapter 07. Flat pattern
  1. Create a flat pattern of a sheetmetal body
  2. Flat pattern orientation
  3. Define A-side
  4. Apply and edit bend order annotation
  5. Add a cosmetic line on a flat pattern
  6. Exporting Flat Pattern
Chapter 08. Convert to sheetmetal
  1. Convert a 3d model to a sheetmetal body
  2. Corner seam to control sheetmetal corner
  3. Use a direct editing tool for a sheetmetal body
Chapter 09. Sheet Metal Multibody
  1. Create Multibody sheetmetal part file
  2. Flat pattern of multibody sheetmetal body
Chapter 10. Sheetmetal punch
  1. Add punch feature using a punch tool
  2. Make punch feature to remove material on a seetmetal body
  3. Make punch feature to deform material on a sheetmetal body
Chapter 11. Advanced tools
  1. Lofted flange tool
  2. Sheetmetal Mirror
  3. Add fastener to sheetmetal
Chapter 12. Sheet Metal Drawing
  1. Create a view for a sheetmetal part
  2. Add bend notes, tags and bend table
  3. Add punch notes, tags and punch table
  4. Add Sheetmetal iProperties in the drawing
Course 06: Autodesk Inventor - Weldment Training

8 sections • 44 lectures • 3hr+ total length

Chapter 01: Introduction
  1. Introduction
  2. Find Exercise files and Captions
  3. Exercise Files
Chapter 02. Weldment work flows
  1. Understanding Weldment environment
  2. Single part weldment technique
  3. Multibody part weldment technique
  4. Assembly weldment technique
Chapter 03. 3D sketching
  1. Create 3D sketch
  2. Create 3D sketch on a standard plane
  3. Create 3D sketch using a precise input tool
  4. Create 3D sketch using dynamic dimension
  5. Add constraint in 3d sketch
  6. New constraints in 3d sketch
  7. Add bend in 3d Sketch
Chapter 04. Frame Generator - Creating frame
  1. Frame generator environment
  2. Create frame layout – Part 1
  3. Create frame layout – Part 2
  4. Create frame layout – Part 3
  5. Modify frame layout
  6. Insert frame members tool Part 1
  7. Insert frame members tool Part 2
  8. Change frame members tool
  9. Use same frame member using reuse tool
  10. Add End Cap
Chapter 05. Frame Generator - Modify frame
  1. Miter corners
  2. Notch frame member
  3. End treatment using TRIM TO FRAME tool
  4. Trim or extend frame member using the same tool
  5. Modify frame member using Lengthen or shorten tool
  6. Other tools in frame generator environment
Chapter 06. Weldment - Preperation, Weld & Machining
  1. Create a weldment assembly
  2. Add preparation features
  3. Add fillet weld
  4. Add intermittent weld
  5. Add Groove weld
  6. Add welding symbol in the 3D model
  7. Add Cosmetic weld
  8. Add machining after the weld
Chapter 07. Weldment Drawing
  1. Create Weldment assembly
  2. Add prep, welds, and machining info in the drawing
  3. Create parts list for frame member
Chapter 08. Custom Profile Authoring
  1. Create Custom profile
  2. Add custom profile in the content center library
  3. Control frame assembly and member name